Conventions are ways that magazines are constructed to look and read in a certain way. For example cosmopolitan is a woman's magazine and has pictures of women on the front, it would go against conventions if it didn't have women on the front because its seen as a woman's magazine, you wouldn't expected to see men with tons of make-up on the front of cosmopolitan. So by breaking conventions you have to go against stereotypes and argue that they cease to exist in your magazine. A magazine that has stereotypical conventions is Kerrang! most people think that people who read Kerrang! are Emo's and Goth's this isn't necessarily true at all, i read Kerrang! and i wouldn't consider myself an Emo or a Goth.
Conventions also has to do with the ways in which a magazine is set out and how they choose they fonts and pictures for each weeks issue. I followed most layout techniques that most magazines used, for example i had a masthead and a main image. These were all essentials for my magazine.Labels
A. Main Task: finished products
(3)
B. Evaluation: forms and conventions
(4)
C. Evaluation: representation
(1)
D. Evaluation: institutions
(1)
E: Evaluation: target audience
(1)
F. Evaluation: addressing my audience
(1)
G. Evaluation: technologies
(1)
H. Evaluation: skills development
(1)
I. Appendix: main task planning work
(4)
J. Preliminary Task: finished products
(1)
K. Preliminary Task: planning materials
(1)
In what ways does your media product use, develop or challenge forms and conventions of real media products?
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